Example of nice, unpredictable, and mean peers (A), with corresponding pre- and post-social interaction interest in peers (B). Prior to completing the task, participants are shown the Other Students’ avatars, and on-line names. Ratings and comments, purportedly provided by previous New Kids, indicate the Other Students have a reputation for being nice, unpredictable, or mean (A). To test how these reputations influence interest in peers, participants are asked to rate how much they will (pre-task; hatched bars) or did (post-task; solid bars) like chatting with each peer (B). Blue = Nice; Red = Unpredictable; Green = Mean. **p < .005.
Jarcho et al. Biology of Mood & Anxiety Disorders 2013 3:14 doi:10.1186/2045-5380-3-14